![]() ![]() That phrase? "It's the most innovative shooter I've played in years." Taken Up to Eleven in the sense that it takes place in-game and in real life, when the game asks you to spread the word of the game upon completion of the story.The title, at the end of every level in both versions, and a sign of you, the player, integrating their mind into the data of the titular program.If time also passed because you were just looking around, the game would be a lot harder (likely beyond reason) and would probably functionally negate the idea of time passing only if you move (since you'd be causing time to pass just by trying to turn your attention towards someone firing at you). You can look around without it counting as movement.In MIND CONTROL DELETE, because unarmed and melee enemies are silent, if they sneak up behind the player and land a hit, it doesn't take away a heart, and the System warns you to "WATCH. ![]()
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